Welcome to Minetest.io
The goal of minetest.io is to distribute convenient installers
and a launcher for Minetest. Minetest is Free
(Libre) Open Source Software (FLOSS). You can make mods, modpacks,
or entire games (sometimes called subgames or "_games"). The program will
automatically download mods from the server, so you simply log in
and you may be playing a very different game without a separate
download (Making a client-side mod (CSM) is
possible but usually unnecessary).
Minetest.io may eventually use the Minetest engine to make games
such as some sort of Zah Yest MMORPG.
I (Poikilos) use and distribute Final Minetest from minetest.org
and consider MT5 from the .net site to be "Old Minetest" like Final
Minetest's lead developer OldCoder does. For a discussion of
authority versus technology lineage with sources cited including
Celeron55 himself, see Minetest’s Scope
Issue and A Technical Explanation of the Minetest.org and Minetest.net Split.
Do you consider this "negative"? Take another look, realizing that the upstream negativity and exclusionist views
are what we're trying to avoid:
- The .net team says that new revisions silently "upgrade" your worlds,
which has resulted in disaster in some rare cases, and generally, incompatibility that is
unclear in form and scope (This may or may not be the cause of minetestmapper-python Type errors). The .net team only admits that ever happened using
git versions, and doesn't provide tech support to fix
fatal corruption where OldCoder has.
- The .net team made arbitrary changes. The "nodeupdate" and "nodeupdate_single" API
calls were said to have been changed due to a "stupid name" on the
official 5.0.0-rc1 release thread. Those and similar changes harmed
Minetest just when its popularity was cresting. This not only
occurred at that time with 5.0 but also on a continuing basis
with each minor revision (5.1, 5.2, etc.). Note that fixing the
mod at the repo level isn't enough: There is a large number of
orphaned forks in game and server repos and that number of
orphans plus the upstream repos are orphaned to another degree
and then multiplied
by the number of copies on servers and computers using them.
- Large block walls occur whenever you get even minor updates to MT5 due to frequent and sometimes flip-flopping changes to mapgen (world generation code):
By avoiding the code with the problems above, minetest.io and
minetest.org cooperate to bring you consistent and broad mod
support in Final Minetest. At the same time, we implement features
wanted by users, sometimes with a short turnaround time, and in
other cases tracking and prioritizing them at EnlivenMinetest Issues rather than ignoring
them. In the name "Final Minetest" is a promise:
We seek to provide permanent and stable support for existing copies of mods
held by preexisting repositories, servers, games, and you!
Downloads
Servers
Privacy Policy and Terms of Use: by using
zahyest.com or related products and services, you certify
that you understand and agree to the policy and terms (The Cheating
and Griefing Policy is at the same page).
Intent of Policies
The intention is to make sure that others, you, the server, and server
owner are protected! This Intent of Policies section is an overview and
does not expand or limit any part of the Terms of Use and Privacy
Policy page.
- We can keep and re-share what you submit (including what you create
in the game world, but you retain the copyright to anything you
submit if you are the author, unless you specify otherwise!
- Chat and in-game actions are logged.
- You can keep copies of what you submit and you and others can reuse
it anywhere!
- Circumventing rules of the game is not allowed.
- Moderator(s) will make an effort to stop others who try to stop you
from having fun as long as you are in the right.
To see more details about each server, click one or scroll down.
This site suggests connecting using Final Minetest from minetest.org (if you're not sure what to get, you probably want the link for 64-bit Windows there).
Roadmap
See Issues at the EnlivenMinetest project on GitHub.
Server Details
Center of the Sun world
Center of the Sun (a.k.a. Helios) is a mature survival server featuring ENLIVEN, a
game (using the Minetest engine) focusing on immersion. Given enough
resources, it may become a MMORPG using the Zah Yest setting.
Server address: minetest.io Port: 30023
ENLIVEN's top priority being immersion means the direction is to remove things that are overpowered or distract from narrative, and add things that add to cohesive gameplay and tell a story.
This server features a WIP (work in progress) version of ENLIVEN based on bucket_game. ENLIVEN currently has bleeding edge Poikilos mods and patches, and some mods from the old ENLIVEN, but is not caught up with the old one in terms of mods yet.
A group of adventurers set out by choice to gain what their strange world had not handed them. What will they find? Will they find it in technology? ...society? ...architecture? ...or something deeper?
-Poikilos
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MeseLite world
- Mobs, Asteroids, Planetoids, and a 2nd Earth realm; the Moon will be added
- Blocks from MineClone2, Niften's Crevis, sci-fi nodes, titanium, xdecor, and many other mods
- Both 64x32 and 64x64 skins plus a skin changer
- Something similar to 3D Armor (dynamic spacesuit with other armor under development)
- HUD compass, areas, carpets, weather, and other standard features
- Protection groups and other new features and bug fixes
The total size of the _game, in ZIP format, is presently just 1.2 MB.
-OldCoder February 1, 2020
...we've added these features:
Player ranks (shown), projection lights (shown), HUD compass (shown), email (shown), player and protection groups (a new feature that I've implemented), carpets, exchanges, shops, and glow crystals.
Plus a spacesuit that you can take off or put on by clicking a spacesuit control (a new object that's shown here in the inventory).
-OldCoder January 30, 2020
NotCraft world
@poikilos_ A world named NotCraft is up. It's based on the latest MineClone2,
which requires MT 5. So, it seems to run, but you'll probably
see crashes. "I can fix them."
Server address: minetest.io Port: 30000
Spawn seems to be random for NotCraft.
Protection is by the "areas" mod. IRC is set up to log-in to
#minetest-general. Most other settings are set to defaults.
-OldCoder
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Woofworld
For details see woofworld.org.
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Old/Moved Servers
ByteSize
The ByteSize world runs the "bytesize" game, a small game for low-end devices or simply users wanting an extra world on a low-end machine. It may also work well when running the client on computers with limited resources.
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Admin: Poikilos
See also: Zah Yest